AI Insights · Timothy · January 2023
Top 5 Dragon Games on Unified Platform in Turkey Q4 2022
Discover the performance trends of the top 5 dragon games in Turkey for Q4 2022, including insights on downloads, revenue, and active user metrics.
In Q4 2022, the top 5 dragon games on a unified platform in Turkey showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their trends:
Dragon City: Mobile Adventure from Social Point saw its weekly revenue fluctuate, peaking at around $3.8K in mid-November before dropping to approximately $2.2K by the end of December. Weekly downloads for the game started strong at 7.6K in late September but gradually decreased to about 4.6K by the end of the quarter. The game's weekly active users varied, with a peak of 243K in late November, ending the quarter at approximately 222K.
Dragon Mania Legends by Gameloft SE experienced a significant drop in weekly downloads, from 25.7K in late September to around 2.9K by the end of December. Revenue saw a peak of $720 in mid-October before declining to about $271 by the end of the year. The weekly active users for this game also followed a declining trend, starting at 85.4K and ending the quarter at 51.5K.
School of Dragons from JumpStart Games showed a mixed performance. The game's weekly revenue was modest, peaking at $181 in late November. Downloads fluctuated significantly, with a notable spike to 5.9K in early October before declining to around 1.1K by the end of December. Active users saw a high of 37.7K in late November, finishing the quarter at 20.9K.
Age of Frostfall by WARMEST GOOD LIMITED had a more stable performance. Weekly revenue peaked at about $1.1K in early December. Downloads were highest at 5.7K in mid-October, then declined to around 1.3K by the end of December. The active user count saw a significant spike to 5.7K in mid-October, ending the quarter at approximately 1.9K.
Merge Dragons! from Zynga demonstrated a strong revenue performance, peaking at approximately $3.1K in late November. Weekly downloads saw a consistent trend, peaking at 2.8K in early November and ending the quarter at around 1.9K. Active users remained relatively stable, starting at 32.2K in late September and finishing the quarter at about 30.4K.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.